create new constructor for VmcExtSettingWin
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@ -80,5 +80,33 @@ namespace godotVmcSharp
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windowClickThrough = (int)m.Data[2].Value;
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hideBorder = (int)m.Data[3].Value;
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}
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public VmcExtSettingWin(int _isTopMost, int _isTransparent, int _windowClickThrough, int _hideBorder) : base(new godotOscSharp.Address("/VMC/Ext/Setting/Win"))
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{
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if (_isTopMost < 0 || _isTopMost > 1)
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{
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GD.Print($"Invalid value for \"isTopMost\" 'i' argument of {addr}. Expected 0 or 1, received {_isTopMost}");
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return;
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}
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if (_isTransparent < 0 || _isTransparent > 1)
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{
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GD.Print($"Invalid value for \"isTransparent\" 'i' argument of {addr}. Expected 0 or 1, received {_isTransparent}");
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return;
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}
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if (_windowClickThrough < 0 || _windowClickThrough > 1)
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{
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GD.Print($"Invalid value for \"windowClickThrough\" 'i' argument of {addr}. Expected 0 or 1, received {_windowClickThrough}");
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return;
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}
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if (_hideBorder < 0 || _hideBorder > 1)
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{
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GD.Print($"Invalid value for \"hideBorder\" 'i' argument of {addr}. Expected 0 or 1, received {_hideBorder}");
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return;
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}
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isTopMost = _isTopMost;
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isTransparent = _isTransparent;
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windowClickThrough = _windowClickThrough;
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hideBorder = _hideBorder;
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}
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}
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}
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