add new constructor for VmcExtCam
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@ -23,9 +23,9 @@ namespace godotVmcSharp
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class VmcExtCam : VmcMessage
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{
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public string name { get; }
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public Godot.Transform3D transform { get; }
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public float fov { get; }
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public string Name { get; }
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public Transform3D Transform { get; }
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public float Fov { get; }
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public VmcExtCam(godotOscSharp.OscMessage m) : base(m.Address)
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{
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@ -79,11 +79,16 @@ namespace godotVmcSharp
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GD.Print(InvalidArgumentType.GetErrorString("VMC/Ext/Cam", "fov", 'f', m.Data[8].Type));
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return;
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}
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name = (string)m.Data[0].Value;
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transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value));
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fov = (float)m.Data[8].Value;
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}
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}
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Name = (string)m.Data[0].Value;
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Transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value));
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Fov = (float)m.Data[8].Value;
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}
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public VmcExtCam(string name, Transform3D transform, float fov) : base(new godotOscSharp.Address("/VMC/Ext/Cam"))
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{
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Name = name;
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Transform = transform;
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Fov = fov;
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}
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}
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}
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