fix build issue from unnecessary inheritance
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@ -2,7 +2,7 @@ using Godot;
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namespace godotVmcSharp
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{
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class CameraReceiver : Node3D
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class CameraReceiver
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{
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readonly Camera3D camera;
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@ -3,7 +3,7 @@ using Godot;
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namespace godotVmcSharp
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{
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class DeviceReceiver: Node3D
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class DeviceReceiver
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{
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readonly Dictionary<string, Node3D> devices;
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public DeviceReceiver()
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