fix typo in error, create new constructor for VmcExtBonePos

This commit is contained in:
Cassandra de la Cruz-Munoz 2023-08-16 19:12:12 -04:00
parent e405477b79
commit 49a1fa88c9

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@ -31,7 +31,7 @@ namespace godotVmcSharp
{
if (m.Data.Count != 8)
{
GD.Print($"Invalid number of arguments for {base.addr}. Expected 8 or 14, received {m.Data.Count}.");
GD.Print($"Invalid number of arguments for {addr}. Expected 8, received {m.Data.Count}.");
return;
}
if (m.Data[0].Type != 's')
@ -77,5 +77,11 @@ namespace godotVmcSharp
name = (string)m.Data[0].Value;
transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value));
}
public VmcExtBonePos(string _name, Godot.Transform3D _transform) : base(new godotOscSharp.Address("/VMC/Ext/Bone/Pos"))
{
name = _name;
transform = _transform;
}
}
}