fix typo in error, create new constructor for VmcExtBonePos
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@ -31,7 +31,7 @@ namespace godotVmcSharp
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{
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if (m.Data.Count != 8)
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{
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GD.Print($"Invalid number of arguments for {base.addr}. Expected 8 or 14, received {m.Data.Count}.");
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GD.Print($"Invalid number of arguments for {addr}. Expected 8, received {m.Data.Count}.");
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return;
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}
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if (m.Data[0].Type != 's')
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@ -77,5 +77,11 @@ namespace godotVmcSharp
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name = (string)m.Data[0].Value;
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transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value));
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}
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public VmcExtBonePos(string _name, Godot.Transform3D _transform) : base(new godotOscSharp.Address("/VMC/Ext/Bone/Pos"))
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{
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name = _name;
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transform = _transform;
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}
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}
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}
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