add new constructor for VmcExtDevicePos

This commit is contained in:
Cassandra de la Cruz-Munoz 2023-08-16 19:34:48 -04:00
parent 291b53bd77
commit 48914c2927

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@ -76,5 +76,11 @@ namespace godotVmcSharp
serial = (string)m.Data[0].Value; serial = (string)m.Data[0].Value;
transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value)); transform = new Godot.Transform3D(new Godot.Basis(new Godot.Quaternion((float)m.Data[4].Value, (float)m.Data[5].Value, (float)m.Data[6].Value, (float)m.Data[7].Value)), new Godot.Vector3((float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value));
} }
public VmcExtDevicePos(godotOscSharp.Address _addr, string _serial, Godot.Transform3D _transform) : base(_addr)
{
serial = _serial;
transform = _transform;
}
} }
} }