create new constructor for VmcExtSettingColor
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@ -54,5 +54,10 @@ namespace godotVmcSharp
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}
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color = new Godot.Color((float)m.Data[0].Value, (float)m.Data[1].Value, (float)m.Data[2].Value, (float)m.Data[3].Value);
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}
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public VmcExtSettingColor(Godot.Color _color) : base(new godotOscSharp.Address("/VMC/Ext/Setting/Color"))
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{
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color = _color;
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}
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}
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}
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