godotVmcSharp/InvalidType.cs

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/*
godotVmcSharp
Copyright (C) 2023 Cassandra de la Cruz-Munoz
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using godotOscSharp;
namespace godotVmcSharp
{
public class InvalidArgumentType
{
public static string GetErrorString(string address, string name, char expected, char actual)
{
return $"Invalid argument type for argument \"{name}\" of \"{address}\". Expected {expected}, received {actual}.";
}
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public static string GetErrorString(godotOscSharp.OscAddress address, string name, char expected, char actual)
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{
return GetErrorString(address.ToString(), name, expected, actual);
}
}
}