godotOscSharp/OscSender.cs

57 lines
1.5 KiB
C#

/*
godotOscSharp
Copyright (C) 2023 Cassandra de la Cruz-Munoz
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System;
using System.Net;
using System.Net.Sockets;
namespace godotOscSharp
{
public class OscSender : IDisposable
{
private readonly UdpClient udpClient;
private readonly IPAddress host;
private readonly int port;
public OscSender(IPAddress host, int port)
{
udpClient = new UdpClient(port);
this.host = host;
this.port = port;
}
public void Connect()
{
udpClient.Connect(host, port);
}
public void Send(OscMessage message)
{
byte[] data = message.ToBytes();
udpClient.Send(data, data.Length);
}
public void Dispose()
{
udpClient.Close();
}
}
}