/* godotOscSharp Copyright (C) 2023 Cassandra de la Cruz-Munoz This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ using System; using System.Net; using System.Net.Sockets; namespace godotOscSharp { public class OscSender : IDisposable { private UdpClient udpClient; private IPAddress host; private int port; public OscSender(IPAddress host, int port) { udpClient = new UdpClient(0); this.host = host; this.port = port; } public void Connect() { udpClient.Connect(host, port); } public void Send(OscMessage message) { byte[] data = message.ToBytes(); udpClient.Send(data, data.Length); } public void Dispose() { udpClient.Close(); } } }