2023-08-15 21:36:55 +02:00
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/*
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godotOscSharp
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Copyright (C) 2023 Cassandra de la Cruz-Munoz
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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2023-08-15 21:29:53 +02:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Godot;
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namespace godotOscSharp
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{
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public class OscMessage
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{
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public Address Address { get; }
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public List<OscArgument> Data { get; }
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public OscMessage(Address address, List<OscArgument> data)
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{
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Address = address;
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Data = data;
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}
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public static OscMessage Parse(byte[] data)
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{
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var index = 0;
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var address = Address.Parse(data, ref index);
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var start = index;
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while (data[index] != 0)
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{
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index++;
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}
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var pattern = System.Text.Encoding.ASCII.GetString(data, start, index - start);
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while (data[index] == 0)
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{
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index++;
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}
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var dataList = new List<OscArgument>();
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for (var items = 1; items < pattern.Length; items++)
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{
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dataList.Add(OscArgument.Parse(data, ref index, pattern[items]));
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}
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return new OscMessage(address, dataList);
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}
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public override string ToString()
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{
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var sb = new StringBuilder();
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sb.Append(Address.ToString());
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foreach (var d in Data)
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{
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sb.Append(" ");
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sb.Append(d.ToString());
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}
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return sb.ToString();
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}
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public byte[] ToBytes()
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{
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var result = new System.Collections.Generic.List<byte>();
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result.AddRange(Address.ToBytes().ToList<byte>());
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result.Add(0x2c);
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for (var i = 0; i < Data.Count(); i++) {
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result.Add(BitConverter.GetBytes(Data[i].Type).ToList<byte>()[0]);
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}
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var padding = 4 - (result.Count % 4);
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for (int i = 0; i < padding; i++)
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{
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result.Add(0);
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}
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for (var i = 0; i < Data.Count(); i++) {
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result.AddRange(Data[i].ToBytes().ToList<byte>());
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}
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return result.ToArray();
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}
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}
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}
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